Game apparatus.



` No, 738,771, iATBNTED SEPT.15,1903. j

i J. E.. GARNEY.

. GAME APPARATUS.

APPLICATIONv FILED JULY 13, 41908.

mi nonni..

Patented september 15, 190s.

PATENT OEEICE.

*.IOHN EDWARD CARNEY, F MONTGOMERY, ALABAMA.

`GAME APPARATUS.

SPECIFICATION forming pere ef Lettere Patent No. 738,771, dated september 15, 1903.`

Application nea July 13, 1903.

` lov` all whom t may concern: l

Be'itknown that I, J OII'N EDWARD CARNEY,

, a citizen of the United States, residing at Montgomery, in the county of Montgomery and State of Alabama, have invented a new and useful Game, of which the following is a speciiication. v y

My invention relates to games; and it has for its object to produce a device of this character which will be simple of construction, inexpensive to manufacture, and one which will be at once interesting, amusing, and instructive. i y

To these ends the invention comprisesthe novel details of construction and combination of parts more fully hereinafter described.

In the accompanying drawing the figure is a view of a game chart or board embodying my invention having the game pieces disposed thereon. i

Referring to the drawing, l indicates my i improved chart, which is of rectangular form y suitable manner, but preferably by coloring,

iss

the colors of the various entrance-spaces contrastin g.`

The central square 2 issubdivided, as herein shown, to form four sector-shaped spaces 5,

each having at its center a circular spot 6,

bearing the vowel U, said spaces 5 being disposedone in each corner of the square and producing therein a central space 7, the marginal lines of which are inwardly curved. The central space 7 is divided to form a small square p8," disposed centrally thereof, and a pair of spaces 9, disposed upon each side of the square between the same and the marginal line of the space, said spacesbeing arranged diagonally' of the square 2. The spaces 5 are each marked Goal, while the small central square 8 is marked Court center, and they, together with the corner-squares 3 and the blanks between the spaces 9, are preferably Serial No. 165,378. (No model.)

game as guards, while the remaining pieces vowels and consoare designated as nants,V respectively.

In `practice the players, which may vary from two to four, are each provided with four game-pieces bearing, respectively, the vowels A E I O and with four guards bearing the word and character and and dt, as above described. The twenty pieces bearing the consonants are then well mixed and distributed,

`five in each of the corner-spaces 3, with their letteredsides up. Each player then places upon his entrance-space one of the vowelsand one of the guards, the vowels being selected consecutively. Two dice are employed,which are first thrown to determine the first play,- which of course is gained bythe one throwing the highest number. After the play begins each player throws the dice in turnand moves his vowel and guard over the spaces 4 underA certain fixed rules, according to the numbers thrown, one vowel and one guard being thus moved entirely around the marginal track of the chart and finally passingfrom the entrance-space at .which it started into the adj acent goal 5, it-being the primary object duringl the travel of the vowels around the board to properly enter them under certain governing rules into the corner-spaces 3, whereby the player so entering the space will capture and be entitled to remove therefrom one of the consonants and place the latter in his goal. Such capturing of the consonants from the corner-spaces can, however, onlybe `accomplished by throwing a number which will enp actly carry the vowel from its position'upon the track into the corner-space.`.

A further obj ect of the game is to capture the vowels or guards of an opponent, which may be effected under certain rules and con- IOC 'time being, however, secured.

ditions, and when so captured the vowels or guards are placed in the goal of the capturing party and are employed, in connection with the consonants therein at the end of the game, for the formation of words, whereby pointsin the game are scored, as more fully explained hereinafter. An additional feature of the game resides in the fact that a player may under certain rules and conditions pass through his goal 5 and the central court 7 into the goal of an opponent and employ the consonants and vowels contained therein in connection with his own vowel for the formation of words and the consequent scoring of points in the game. The vowels of each player are entered consecutively into the game, one vowel being moved entirely around the course and into the players goal or captured before the entrance of a second vowel, whereas the consonants may when captured from the corner spaces be selected at the will of the player, only one consonant at a At the termination of the gameor, that is, after the vowels of each player have entered the goalseach player employs all of the lettered pieces which during the progress of the game he has succeeded in accumulating in his goal for the formation or spelling of words of four ormore letters each, in which connection the letter U at the center of the goal and also the word and borne upon one face of the guards is employed, it being understood that Words are formed with the word and by prefiXin g or suffixing other letters thereto, and the number of words so spelled determines the number of points which each player obtains in the game, a word of four letters counting a certain number of points, those of five letters counting a higher number of points, and so on. During the formation of the Words at the end of the game each player proceeds in turn, while the remaining players give close attention, and if the player forming the word .misspells a word he may be challenged, and

when so challenged must discontinue the formation of the word and forfeit the number of points for that particular word to the one by whom he is corrected. Thus it will be seen that the game is not only highly interesting yand amusing, but is also veryinstructive, and may be readily played by any one.

It is to be understood that while Ivbelieve the chart herein illustrated to be the best adapted for the purpose and the character of the game herein set forth tov be the most amusing and interesting form possible it is to be understood that minor modifications may be made in the chart and that the rules governing the game may be variously modified without departing fromv the spirit of my invention.

Having thus described my invention, what I claim isl. A game comprising a chart having corner spaces and intermediate successive spaces, a series of game-pieces initially disposed `in the corner-spaces, and a plurality of game-pieces designed for travel over the intermediate spaces, the advance of said pieces being controlled by numbers determined by chance, one set of said pieces bearing alphabetical consonants and the other set vowels.

2. A game comprising a chart having corner spaces, and intermediate successive spaces, a series of game-pieces initially disposed in the corner-spaces and each bearing an alphabetical consonant, and a plurality of game-pieces bearing alphabetical vowels and designed for travel vover the intermediate spaces, the advance of the vowels being controlled by numbers determined by chance.

In testimony that I claim the foregoing as my ownI have hereto affixed my signature in the presence of two witnesses.

.roi-IN EDWARD oARNEY.

Witnesses: I

- Jol-IN HUDDLESTON BAXTER,

JOHN CRAIG YOUNG. 

